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Post by The Smith on May 16, 2011 19:49:53 GMT -5
The Morning Walker is a war galley in service to Redwyne. It is escorting two trade galleys from Lannisport to Oldtown. Then far behind it an Ironborn galley can be seen approaching.
Please create the captain of the Morning Walker as a third of yours.
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Post by Horas on May 17, 2011 15:30:12 GMT -5
Captain Gerry Cross of the Morning Walker scratches at the stubble on his jaw as the Ironborn galley draws nearer. He takes out his Myrish lens and looks down the tube to see if he can make out any flags or colors.
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Post by The Smith on May 17, 2011 15:59:12 GMT -5
The Ship is flying the Kraken, and making directly for the trading vessels.
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Post by Horas on May 17, 2011 16:03:37 GMT -5
Captain Cross tries to think if there are any nearby ports they could make a run for.
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Post by The Smith on May 17, 2011 21:16:05 GMT -5
Ahead of him lies the isle of Death's Bouquet. Nothing more then a rocky crag of an island, and a small bay. Beyond that there were was two ports he knew of. The first was a small fishing village, with maybe a handful of guards. The next was a bay guarded by a watch tower, and forty men.
His ship could make either port. The trading ships would almost certainly reach the first, but never the second.
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Post by Horas on May 18, 2011 0:20:28 GMT -5
Captain Cross orders his men to take up weapons, and shouts across the waves for the merchant crew to arm themselves with anything they can find. He then has the three ships turn to face the Ironborn galley, concluding escape was impossible.
(Strategy 108)
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Post by The Smith on May 18, 2011 6:21:18 GMT -5
The ships turn around, and prepare themselves for battle. The Ironborn galley slows, backpedaling as it still continues toward the Arbor ships.
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Post by Horas on May 18, 2011 12:46:07 GMT -5
The captain has the archers ready themselves, then looks through the glass again to see whether the Greyjoy ship carries a raiding party, or if indeed they show any sign of hostile action.
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Post by The Smith on May 18, 2011 16:05:53 GMT -5
The Greyjoy ship has a raiding party milling about on their deck.
A look out cried, and the Captain turned, and saw, one, two, three ironborn ships exiting the bay on Death's Bouquet isle, they all slowly turn, and make their way for his ships. All fly the Kraken.
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Post by Horas on May 18, 2011 19:56:41 GMT -5
Surrounded on both sides, Captain Gerry speeds up and makes to ram the first raiding ship.
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Post by The Smith on May 18, 2011 20:05:36 GMT -5
The Ironborn aim their ram at the charging arbor ship as well. Every oar moved in unison.
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Post by Horas on May 18, 2011 23:58:43 GMT -5
The Captain will do everything he can to sink this ship quickly, while he has the temporary advantage in numbers.
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Post by The Smith on May 19, 2011 15:01:55 GMT -5
His ship crashes into the Ironborn, but the Ironborn ship crashes into his own as well. His men, and the Ironborn clash. The trader ships approach, and begin to fire arrows at the Ironborn vessel.
The battle is going well for the Redwyne's but the other Ironborn ships are closing quickly.
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Post by Horas on May 20, 2011 13:42:43 GMT -5
If he has wounded the other ship enough that it cannot pursue, the Captain will cut lines and push off from the Ironborn vessel.
(Warfare 108)
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Post by The Smith on May 20, 2011 19:25:40 GMT -5
The Captain cuts free, and pushes back away from the Ironborn. The other trading vessels look to him for commands.
The Ironborn galleys come on as fast as they can. The wounded one limps away.
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