Post by The Stranger on Nov 13, 2009 17:10:03 GMT -5
There are some news rules, to make battles and warfare a little more indepth and interesting, and to give players some more options, when calling their banners.
1. Troop Types:
There are now three different types of troop. Knights, Men-At-Arms, and Conscripts.
Knights: 10% of a Lord's Troop Strength numbers are Knights or Elites. They are heavily armed and armored, usually but not always heavy cavalry.
Men-At-Arms: 20% of a Lords' Troops Strength numbers are Men-At-Arms. These are professional soldiers, household guards, and the like. Typically well armed and armored with mail, swords, pikes, bows or the like.
Conscripts: Everybody else. A lord's small folk who have been ordered to serve in battle. They are always unarmored, and armed with only what they can find.
Conscripts do not like to be away from their fields. At the end of every year (game time) conscripts are called up, a battle roll will be made by their commander. If the Commander fails, then 10% of the conscripts will sneak away back to their farms and villages, and be unavailable until the next conflict.
In battle, a knight is worth 2 Men-At-Arms, and a Man-At-Arms is worth 5 Conscripts (so a Knight is worth 10 conscripts).
Example:
According to the House Strength Breakups thread, House Varner has 2,400 soldiers. Under the new rules, this would be 240 Knights, 480 Men-At-Arms, and 1680 conscripts.
When raising troops, and when giving marching orders, ALWAYS indicate the number of Knights, Men-at-Arms and Conscripts being raised or ordered.
2. Troop limits:
Characters are now somewhat limited in the number of troops they can command, based on their Battle Skill level. Knights, Men-At-Arms, and Conscripts are all considered equal for purposes of calculating troop limits.
Legendary: 8,000
Grandmaster: 4,000
Master: 2,000
Expert: 1,000
Noteworthy: 500
Apprentice: 250
Novice: 100
Beginner: 50
The goal of this rule is to increase the number of player characters who are involved in battle situations. The better a general your character is (represented by battle skill) the more troops he can give orders to and keep organized, without penalty. For every 1,000 troops you have above your limit, your character will suffer a -10 to Battle rolls.
Example: Lord Talyn Thatcher has a Legendary Battle Skill. He is commanding 6,000 Traitors' Sons (Men-At-Arms), 400 Knights, and 3,600 Conscripts, for a total of 10,000 troops. this is 2,000 over the Legendary limit of 8,000 so he suffers a -20 penalty to all rolls. If Talyn had given the 400 Knights and 3,600 conscripts to his friend Euric (a Grandmaster), then he and Euric would both roll without penalty.
1. Troop Types:
There are now three different types of troop. Knights, Men-At-Arms, and Conscripts.
Knights: 10% of a Lord's Troop Strength numbers are Knights or Elites. They are heavily armed and armored, usually but not always heavy cavalry.
Men-At-Arms: 20% of a Lords' Troops Strength numbers are Men-At-Arms. These are professional soldiers, household guards, and the like. Typically well armed and armored with mail, swords, pikes, bows or the like.
Conscripts: Everybody else. A lord's small folk who have been ordered to serve in battle. They are always unarmored, and armed with only what they can find.
Conscripts do not like to be away from their fields. At the end of every year (game time) conscripts are called up, a battle roll will be made by their commander. If the Commander fails, then 10% of the conscripts will sneak away back to their farms and villages, and be unavailable until the next conflict.
In battle, a knight is worth 2 Men-At-Arms, and a Man-At-Arms is worth 5 Conscripts (so a Knight is worth 10 conscripts).
Example:
According to the House Strength Breakups thread, House Varner has 2,400 soldiers. Under the new rules, this would be 240 Knights, 480 Men-At-Arms, and 1680 conscripts.
When raising troops, and when giving marching orders, ALWAYS indicate the number of Knights, Men-at-Arms and Conscripts being raised or ordered.
2. Troop limits:
Characters are now somewhat limited in the number of troops they can command, based on their Battle Skill level. Knights, Men-At-Arms, and Conscripts are all considered equal for purposes of calculating troop limits.
Legendary: 8,000
Grandmaster: 4,000
Master: 2,000
Expert: 1,000
Noteworthy: 500
Apprentice: 250
Novice: 100
Beginner: 50
The goal of this rule is to increase the number of player characters who are involved in battle situations. The better a general your character is (represented by battle skill) the more troops he can give orders to and keep organized, without penalty. For every 1,000 troops you have above your limit, your character will suffer a -10 to Battle rolls.
Example: Lord Talyn Thatcher has a Legendary Battle Skill. He is commanding 6,000 Traitors' Sons (Men-At-Arms), 400 Knights, and 3,600 Conscripts, for a total of 10,000 troops. this is 2,000 over the Legendary limit of 8,000 so he suffers a -20 penalty to all rolls. If Talyn had given the 400 Knights and 3,600 conscripts to his friend Euric (a Grandmaster), then he and Euric would both roll without penalty.