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Shields
Nov 9, 2007 13:25:30 GMT -5
Post by The Flint on Nov 9, 2007 13:25:30 GMT -5
pretend to be Free City Traders or something, than load up men and sneak them across?
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Shields
Nov 9, 2007 18:20:34 GMT -5
Post by Ser Kenneth Coyn on Nov 9, 2007 18:20:34 GMT -5
How many men would we want to send? How many ships would we need to get them across? While I think we could fool them with a few false flagged ships if there was a whole squadron of Free Traders it might make them suspicious.
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Shields
Nov 9, 2007 19:30:59 GMT -5
Post by melon on Nov 9, 2007 19:30:59 GMT -5
5 would be good I think.
Because when this happens there would be a large amount of confusion.
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Shields
Nov 9, 2007 20:20:55 GMT -5
Post by Ser Kenneth Coyn on Nov 9, 2007 20:20:55 GMT -5
How many men would 5 ships give us because Francis said the Iron men still have like 8000 men on the islands.
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Shields
Nov 9, 2007 21:49:46 GMT -5
Post by melon on Nov 9, 2007 21:49:46 GMT -5
Well I thought you were meaning how many for a Fire Ship Raid.
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Shields
Nov 9, 2007 22:01:17 GMT -5
Post by Ser Kenneth Coyn on Nov 9, 2007 22:01:17 GMT -5
If there was a narrow channel exiting the port where the Iron mens' fleet is we might be able to sink some ships there to block the exit although I think that their ships would have a very low draft which means they probably could still get over the obstruction. How does a fire ship work?
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Shields
Nov 9, 2007 22:04:51 GMT -5
Post by melon on Nov 9, 2007 22:04:51 GMT -5
We send in ships that have a lot of explosives in it with a slow burning wick it then explodes and causes some destruction and a lot of confusion.
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Shields
Nov 10, 2007 14:46:48 GMT -5
Post by The Flint on Nov 10, 2007 14:46:48 GMT -5
we hardly have enough ships as it is, it hardly seems worth setting fire to more of them.
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Shields
Nov 10, 2007 14:50:45 GMT -5
Post by melon on Nov 10, 2007 14:50:45 GMT -5
We can use Merchant ships as we would have plenty of those.
Awww the post count is no longer 666.
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