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Post by The Stranger on Jun 5, 2008 12:09:29 GMT -5
I was speaking to Aranya and she had read Breck's scenario was wondering about the possibility to take Mysteries of fire as a skill, and thus be able to make blade's catch aflame, etc.
I was disinclined to it, so I suggested that because Aranya was strongly connected to the Old Gods through Skinchanging and Green-sight, she did not have any favor with R'hllor.
It seemed to me that would be a good general policy:
A character may take magical skills only within those powers attributed to particular sects. Thus practitioners of skin changing can take Greensight, but not mysteries of fire, while those who can generate fire can not take skin-changing, but could take say... shadowbinding. Or the like.
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Post by The Smith on Jun 5, 2008 12:52:28 GMT -5
Agreed... these are almost more faiths then learned magical abilities.
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