Post by The Smith on May 22, 2008 14:15:09 GMT -5
I thought I'd be more specific, and give these in advance so my people have a while to set up. Since Stranger was grilling me on this stuff, I thought I'd make it clear. All of these agents here in KL only know what they personally have been instructed to believe. They've all been led to believe they are the main event, big plan, etc. etc. The only people who know how all the pieces will fit together in this whole Tourney operation will be Horas Blackwood and one representative who will be organizing everything on site (haven't decided exactly who that person will be yet). In addition to their tasks, each agent has also been given a quantity of Horas' poison which can be applied to food/drink or a blade, this one designed to simply kill as quickly as possible.
A blacksmith will surreptously make several tourney lances with real, sharp steel concealed under devices designed to easily shatter. The tips are poisoned. If and when these lances are used will be decided at a later date.
I want some mummers in this troupe that work for me.
I want to procure some sort of scent (probably just rubbing something over a dead boar or something similar) that will lead the dogs along a path that I have designed, laying the scent down on a false trail. This scent trail will lead to some very disadvantageous spot to be ambushed in... Maybe there are some traps or such around too. It is likely that Torrhen or my new second will be there, with a company of men that I will not raise until just before. I'll give you more information about this one as it approaches.
I also want to have the following supplies procured beforehand: A large amount of burning pitch/oil and caltrops.
Day 1: The First Day of Jousting
Kingdom Party: The Far Reach
Day 2: The Second Day of Jousting
Kingdom Party: The North
Kingdom Party: The Far Reach
Day 2: The Second Day of Jousting
Kingdom Party: The North
A blacksmith will surreptously make several tourney lances with real, sharp steel concealed under devices designed to easily shatter. The tips are poisoned. If and when these lances are used will be decided at a later date.
I want some mummers in this troupe that work for me.
Day 9: The King’s Hunt – the lords and ladies will accompany the King and Lady Jeyne into the Kingswood on a hunting party. Stags will not be hunted. Boars are the preferred game, and other animals. Falconry, hawking and hunting hounds will accompany the riders.
Kingdom Party: Stormlands, hosted by Prince Rodrick and Lord Breck Dondarrion. The party will take place in the Kingswood, either at an encampment or at Stagsrest.
Kingdom Party: Stormlands, hosted by Prince Rodrick and Lord Breck Dondarrion. The party will take place in the Kingswood, either at an encampment or at Stagsrest.
I want to procure some sort of scent (probably just rubbing something over a dead boar or something similar) that will lead the dogs along a path that I have designed, laying the scent down on a false trail. This scent trail will lead to some very disadvantageous spot to be ambushed in... Maybe there are some traps or such around too. It is likely that Torrhen or my new second will be there, with a company of men that I will not raise until just before. I'll give you more information about this one as it approaches.
I also want to have the following supplies procured beforehand: A large amount of burning pitch/oil and caltrops.