|
Post by The Smith on Apr 22, 2008 21:16:40 GMT -5
Horas is going to attempt to get some spies in among Aranya's servants. I figure this should not be too difficult, as her steward would likely be hiring extra staff to meet the needs of the huge number knights arriving at the tournament.
I also want some spies in among the townsfolk of Duskendale and the various merchants at the tournament, including at least one blacksmith. I also want to hire at least two assassins for the event, though all they need to do is attend the tourney until given further orders.
Note Horas will not be at Duskendale, but he will probably send a representative. Possible skill checks for the above: Legendary Intrigue.
|
|
|
Post by The Stranger on Apr 22, 2008 22:16:40 GMT -5
Okay. This is for Information about Horas agents at the Tourney:
Horas: 210 (jesus christ!) Piers: 158 (Fail) Flea: 200 (Fail) Cult: Wouldn't care even if they knew they'd be happy. Royce: 131 (Fail) Connington: 142 (Fail) Avery: 35 Has no applicable skill (Fail)
Well, that was pretty much a waste. Flea got really close, so maybe he's hearing some dark whisperings about something bad happening, but that he doesn't have anything more than "a bad feeling about this."
|
|